Designing is the process of creating form through sketches of which are not being real / reality with a specific purpose, usually works is designed to meet the practical needs such as chairs, not only looks attractive, but must stand firmly, comfortably occupied, and safe to use. So the design is man’s attempt to solve the physical needs through skills-solving approach, with economic considerations, technology, materials, aesthetics (beauty) or whole.
In the culture of industry, design is an effort to create a model, frame, shape, pattern or style that is planned and designed in accordance with the demands of human / user, in this case also called the final consumer. Thus the design is more influenced by the speed of reading the situation, pemenu han needs of the market, consumer demand, as well as a wealth of ideas and imagination to menciptakanya and pengembangkan new product design.
To get an idea, the designer can draw inspiration from the milieu surrounding the endless by way of contemplation, look, associate and develop ideas that eventually get something very useful to their work, for example, nature is the best teacher for designers to get ideas , so it is often found as a work that is still found something to do with nature.
Principles of Design
a. Proportion (proportion)
Comparison between large and small forms of the elements. The proportion of part concerns a relationship with another part or parts of the whole, or between one object and the other objects.
The proportion is closely related to the relationship between the parts in a composition, these relationships can take the form of a quantity, quantity or degree.
b. Scale (scale)
In the design principle there are several scales that are commonly used in the design is the scale mechanical and scale visual, scale mechanics is the calculation of something physically based systems standard size, can cm, mm, inches, feet and so forth, while the scale of the visual is referring to the magnitude of something which looks as measured against other objects around it. We can say a small scale if we measure it by comparing against other objects which are generally much larger in size, and vice versa.
c. Equilibrium (balance)
The principle of balance in design is related to our sensitivity to non-teratu ran and balance, because imbalance will cause feelings of calm, not suitable, so as to strike a balance must takes into account “visual weight”, which is an element that is determined by the size, shape, color and texture.
There are two groups of balance that we need to understand is the balance of formal and informal balance.
(A) balance of formal Formal balance is a balance that can be achieved by arranging the elements of the right and left symmetrical lines that have visual weight at an example: a kitchen table and lamp to the right and left are the same in equal numbers maupunpenataanya and have the same distance terhdap line center.
(B) Balance Balance informal informal (asymmetric) adalahkeseimbangan achieved by structuring element is not the same, eg furniture unequal (asymmetric) on the right and left of the line, desk and wall elements on the right and left of the axis is not the same
d. Harmony (harmony)
Harmony can be defined as a pleasant harmony or agreement of some part or combination of parts in a single composition. A planning elements are aligned, it will feel as a whole, not just the merger of several parts separated yan each other. To get harmony can use the same elements, but harmony if imposed in the use of elements with the same aspect can menghasilan composition with a union without appeal.
e. Unity and diversity (unity and variety)
The principle of balance and harmony, to achieve unity, has not ruled out the pursuit of variety and appeal, to achieve the unity desired can be arranged retaining elements of the most dominant kept repeating, while diversity is a part that can make a difference but still nuanced one.